If you've reached this site, odds are you're interested in game design or game publishing—or else, hopelessly lost on the internet. In any case, welcome!
I've had a longstanding obsession with games and have always loved the idea of designing my own, but until recently it all seemed out of reach—I didn't know what tools to use, or how to make a game that was more than just my own doodles on notebook paper. After years in the (non-game) publishing industry and a lot of trial and error, I've come to realize a couple of things:
In the coming months, I'll be posting information about some of the kinds of resources I wish I knew about five years ago. There are some excellent game design books, online tools, and other resources that make creating games more accessible than ever, whether you're a hobbyist or looking to make some money from your efforts. I'll also discuss some interesting game design theories and mechanics that you can incorporate into your games or, better yet, build or improve upon using your imagination to make your game uniquely yours. I want to hear from you! What questions do you have about designing, building, and publishing games? What topics do you want to hear more about? Please leave your comments and suggestions below. Game on! Jim Cirigliano
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AuthorJim Cirigliano is a lifelong fan and creator of games. He writes about what makes games fun and engaging, and explores the art of game design. He also continues to design games as a hobby through Critical Hit! Games, which he founded in 2014. ArchivesCategories |